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PUBG: BATTLEGROUNDS · 패치 노트 - 업데이트 43.2

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SLB: Dawn Breakers Event Added

This update brings back the SLB: Dawn Breakers event to PUBG: BATTLEGROUNDS. Suspicious Hungry Ones appear, offering content where players activate generators and survive the deep night of Rondo to greet the dawn. Detailed information will be provided through a separate announcement. [1]

PUBG x Bentley Collaboration

A collaboration with Bentley, symbolizing elegance and prestige, is underway. Related items and content can be found in a separate announcement. [1]

Message Radial and Marker System Improvements

The message radial feature, applied to all modes, has been improved. Some phrases and icons have been changed for clearer communication, and a "Request Ride" message has been added to the world message radial. The existing "Thanks" message has been replaced with a "Move" message. Item marker display has been improved with changed icons, and world item markers are now only visible within 300m. Care packages, loot boxes, vending machines, and loot truck crates have changed from item markers to world markers. Waypoint radial dotted-line visibility has been enhanced, and radio messages can now be viewed while the inventory is open. An outer marker display feature has been added to show markers and teammate locations positioned outside the world map screen. A key binding to directly call specific pages of the world message radial via shortcut has been added to Settings > Key Bindings > Interface > Radial. The existing message radial shortcut is changed to page 1 with existing settings preserved, and new shortcut settings for pages 2 and 3 have been added. [1]

Vehicle Spawn Balance Adjustments

To provide a more consistent vehicle experience in normal matches and ranked, vehicle spawn balance has been adjusted overall. Vehicle types and spawn counts in normal matches and ranked are now identical on Erangel, Miramar, Taego, Vikendi, Deston, and Rondo. Vehicles that previously spawned in only one mode now appear in both modes identically. Motor glider spawns have been unified: a total of 6 spawn across all applicable maps. Two fixed spawns appear at set locations on each map with a set amount of fuel, while four random spawns appear at random locations among 20 spawn points without fuel. [1]

World and Erangel Changes

All PUBG x Jujutsu Kaisen collaboration buildings and decorations have been removed from every map. On Erangel, terrain destruction textures have been improved to make destruction-affected areas easier to distinguish. Exposed dirt and rock textures after terrain destruction are now rendered darker than before, allowing clear distinction between destroyed and intact ground. Applies to all modes. [1]

PUBG: Playgrounds Update

PUBG: Playgrounds x CurseForge UGC Contest winning entries will be updated sequentially over three months from October to December. For creator convenience, undo/redo and grouping features have been added. Undo (Ctrl+Z) and redo (Ctrl+Y) allow reverting or reapplying placed objects or changed device settings; work history is stored per player up to 50 entries. Rule, game option, team settings, and other edit manager settings are excluded. Grouping allows bundling multiple objects into a single group for moving or deleting, with outline colors indicating object state. A placement log feature records players' object placements in the log manager. In edit mode, other players' nicknames are now always displayed above their characters for easy location tracking. Team selection UI has been improved to allow individual setting of minimum and maximum players per team, enabling creation of various playstyles such as asymmetric modes. [1]

Console Controller Control Scheme Overhaul

The controller control scheme, applicable only on console platforms, has been comprehensively improved. Two new presets, "PUBG Standard" and "Shooter Standard," have been added. PUBG Standard adapts familiar console control schemes to PUBG to help new players adapt, while Shooter Standard is designed with consistent control rules and fewer exceptions so players can focus on gameplay once accustomed. Existing presets (Type A/B/C, Custom) remain unchanged, and existing saved settings are preserved. The new presets do not support custom editing. Marker and message radial controls have been improved: navigate with the R-stick and select items, usable while moving. Enemy markers can be used in both non-ADS and ADS states, and the radio message preset option has been removed. Long-press action activation time has been shortened for improved responsiveness. On the world map, the cursor can move the map screen, and bottom buttons can be selected with the A button. Unintended cancellation when using mobile emotes has been improved, and in custom presets, scope aim and kick can now be bound to the same key. [1]

Custom Match Convenience Enhancements

Custom match host features and lobby experience have been comprehensively improved. An explosion impulse setting option has been added to normal mode, allowing adjustment of impulse from 0x to 10x for all or individual explosives (grenades, sticky bombs, C4, Panzerfaust, mortar, fuel cans, red zone, gas stations, vehicles). A match force-end feature has been added to normal mode, esports mode, and Intense Battle Royale, allowing the host to force-end the match from the system menu; all participants return to the lobby after 10 seconds. On PC, a lobby chat setting has been added: selecting "Host Only" allows only the host to use global chat. A team random reshuffle feature has been added to normal mode, Intense Battle Royale, Team Deathmatch, and Hot Drop mode, allowing the host to randomly assign lobby participants to teams. Intense Battle Royale gains post-death spectate options (convert dead players to observers, spectate killer, observer voice chat); on console only killer spectate is provided. A player nickname hiding option has been added to all modes: nicknames of players other than yourself and teammates display as Unknown #000. Double-click a match in the match list to join directly; the previously selected mode is retained when leaving the lobby; lobby and in-game observer screen team numbers now match. A feature to kick players by selecting their nickname in lobby chat has been added. [1]

Supply Depot and Lobby UX Improvements

Supply Depot experience has been improved. Cargo opening now has different effects depending on whether a Gold Card is included, and a special effect has been added when obtaining a special item from a Gold Card. When entering the cumulative rewards screen, the position matching current progress is automatically displayed; if a reward is claimable, it jumps to the first claimable reward, otherwise to the next achievable reward. When one or more cumulative rewards are claimable, a "Claim All" button activates, allowing viewing of all acquired rewards on one screen. Lobby UX has been unified: change host or reorder teammates without disbanding the team; right-click a nameplate to delegate host or kick offline teammates. In normal match and ranked lobbies, teammates can preview the team number they will use in-game, and the host can change team numbers by dragging nameplates. Host team number is fixed to 1; team numbers are not displayed during random team composition. Host icon visibility has been improved. Matchmaking starts immediately when the host selects play, even if not all teammates are ready. Teammate status (viewing other menus, AFK) can be checked in detail, and the matchmaking banner can be dragged to a desired position. [1]

Performance Optimization and Other Changes

Overall in-game performance optimization has been performed for a smoother play environment. On PC, the internal audio engine has been updated to maintain a stable sound system; the existing in-game sound experience remains unchanged. "Winter Friends" and "Survivor Pass: Erangel Subzero" items have been added to the Workshop's Hunter Crate. Numerous bugs have been fixed. Gameplay fixes include: parachute deploy altitude, jump kick landing sound, scope alignment when aiming while prone, kick while moving and opening inventory, stun gun effect in DBNO-impossible situations, fuel can explosion on world transport, animation when forced exit during execution, Playgrounds respawn position, casual match team number display, revive animation, death cam melee weapon display, controller custom preset key bindings, Playgrounds market device edit crash, action restriction device edit mode switch, other player character position display. World fixes include: Karakin map collision, texture, stability issues; Rondo specific starting point spawn; Intense Battle Royale Haven map world map zoom position display. UX/UI fixes include: Arabic settings Team Deathmatch spawn kit; minimap display when changing seats after setting waypoint; Supply Depot page disappearance; return to lobby after match end; minimize during matchmaking; career leaderboard medal image; Battlegrounds Plus upgrade preset slot; Contender cargo ticket purchase navigation; 2FA input window; Playgrounds result leaderboard; aim state change key; Intense Battle Royale primary weapon attachment slots; weapon overlap when switching TPP in FPP; check-in event remaining time sorting; team marker and waypoint outer marker display; career stats ranked solo record; PUBG Bridge 2D replay team ranking; PC controller team management menu focus; console controller marker show/remove action. Item and skin fixes include: various clipping issues and costume display anomalies. [1]

This document is an unverified draft reconstructed by AI from portions of the official source. Missing content and exact scope of application should be verified against the original text. [1]

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1PUBG 공식 패치 노트 ↗https://pubg.com/ko/news/11136