Update 42.3 Overview
PUBG: BATTLEGROUNDS Update 42.3 was released via patch notes on August 11, 2026. PC live maintenance is scheduled from 09:00 to 17:30 on August 12, and console maintenance from 10:00 to 18:00 on August 20. This update includes the introduction of Meta Rotation, LMG rebalancing, the new RPD firearm, vehicle shooting balance adjustments, UGC Editor Manager feature expansions, crosshair customization, settings share codes, and various other changes. [1]
Meta Rotation and LMG Rebalance
The LMG weapon class has been selected for the first Meta Rotation. Meta Rotation is a long-term operational approach that introduces changes to gunplay centered on a different weapon class and playstyle every 4 months. All LMGs have had their reload times reduced by approximately 25%, and maximum horizontal recoil reduced by 30%. Vertical recoil has been adjusted to mitigate the sharp initial climb during firing and to smooth out the subsequent pattern. According to developer comments, bold rebalancing and the addition of a new firearm were implemented so that LMGs could become meta-centric, giving each LMG a distinct identity and strong standing. [1]
New Firearm: RPD
Alongside the first Meta Rotation, a new LMG, the RPD, has been added after approximately 2 years. It uses 7.62mm ammunition and supports full-auto fire only. Damage: 43, muzzle velocity: 735 m/s, fire rate: 750 RPM, base magazine: 50 rounds, extended magazine maximum: 110 rounds. All AR/LMG magazines and buttstocks can be attached, and scopes up to 6x can be mounted. Muzzle and grip attachments cannot be equipped. It world-spawns and is available on all maps. [1]
Vehicle Passenger Shooting Balance Adjustments
Shooting is now only possible after the character fully leans out of the vehicle window, and the lean-out/lean-in speed has been adjusted so the shootable timing is later than before. As vehicle speed increases, passenger bullet spread gradually increases from 10% up to a maximum of 20%, and recoil gradually increases from 20% up to a maximum of 30%. On console, the existing behavior of no recoil increase while in a vehicle remains unchanged. The speed-based penalty also applies immediately after moving from the driver seat to a passenger seat. [1]
Hybrid Scope Changes
The reticle size in low-zoom mode has been reduced, and the zoom-switch sound volume has been increased. [1]
PUBG: Playgrounds (PC)
A dedicated mode page, "PUBG: Playgrounds," has been added where selected player-created modes can be viewed at a glance and played via matchmaking. Details will be available in a future announcement. [1]
Editor Manager Improvements
A team selection UI has been added, configurable under "Editor Manager > Settings > Rules > Match > Team Assignment Method" set to "Team UI Selection." During the game preparation phase, the team selection UI is displayed, allowing players to directly choose their desired team, with real-time visibility of current/maximum player counts per team. Players who do not select a team are evenly and randomly assigned to teams with vacancies when preparation time ends. The existing "Custom" option has been renamed to "Host Assigned," and the "Game Options > Allow Team Selection" option has been removed. [1]
A new results screen has been added, separating round results from final match results, and displaying team rankings, win counts, total points, and per-player earned points. The winning team and the player's own team are highlighted. [1]
A scoreboard has been added. When "Editor Manager > Settings > Rules > Match > View Scoreboard" is enabled, it can be opened at any time with the "L" key. It shows the same per-team scores and player information as the round results screen, in real time, including per-player earned points. [1]
Device icon designs within the Editor Manager have been improved. [1]
POBG: Maintenance Mode (PC)
An offline mini-game, POBG, playable during server maintenance, has been added. It is only playable during server maintenance windows, and best clear times for Normal and Hard modes are displayed. Best records are stored on the PC being played on, not on the PUBG account. If maintenance ends while a game is in progress, the game can continue. PC bang (internet cafe) billing does not apply during play. [1]
Blue Zone Position Determination Improvements
The default minimum/maximum values for the Blue Zone "Spread" value in Custom Matches and the "Spread Ratio" in UGC Blue Zone devices have been changed to 0~1. Values closer to 0 generate the Blue Zone near the map center; values closer to 1 generate it near the map outskirts, making the behavior more intuitive. The playable area center selection zones for each map have been broadly improved: terrain that is difficult to access or creates imbalance has been excluded, while terrain with minimal impact has been included. When using previously saved Custom Matches or UGC presets without modification, Blue Zone positions may be applied differently, so existing setting values should be checked and readjusted to the new 0~1 standard. In particular, if an existing setting value is 1 or higher, the maximum value of 1 will be applied, potentially causing the Blue Zone to generate biased toward the outskirts. [1]
Vehicle Health Increases
The health of the Coupe RB, Dacia, and Mirado has been increased from 900 to 1,000. Applies to all modes. [1]
Basic Training and Bot Improvements
NPC Pan's voice guidance is once again provided in Basic Training (unsupported in some environments). Bots have been overhauled to behave more naturally. [1]
Settings and UX/UI Improvements
Option descriptions have been supplemented and guide images added; side tabs added for improved option group navigation; individual option default reset buttons added. Toggle/Hold settings have been expanded to apply to Inventory, Minimap Expansion, Throwables Radial, Healing Items Radial, Message Radial, and Action Radial. [1]
New Interface, Audio, Spectate & Replay, and Observer tabs have been added to the Key Bindings UI, and existing options have been reclassified into more relevant groups. New key bindings added to the Interface tab include: Inventory Item Pickup / Discard All / Discard Half, Map Marker, Waypoint, Delete Waypoint, Show/Hide Flight Path, Apply/Remove Skin, Match Log, Missions. An "Clear Binding" key guide has been added allowing the ESC key to clear a key binding. [1]
Settings Share Code Feature (PC)
A share code can be generated from the current settings to share with other players, and another player's settings can be loaded by entering a code. Desired categories (Audio, Controls, Key Bindings, Gameplay) can be selectively applied; hardware-dependent settings such as Graphics are excluded from sharing. Generated codes are retained for 90 days and can be re-shared by generating a new code. [1]
Crosshair Customization Feature Added
Per-weapon-class sample crosshairs (General Weapons, Shotguns, Pistols, Throwables) can be selected, or a custom crosshair can be created. Customization items: Crosshair Color, Lines (Type, Length, Thickness, Opacity, Rotation, Angle), Dot (Type, Rotation, Size, Opacity), Outline (Color, Thickness, Opacity). Changes are previewed in real time and can be saved/loaded via the settings save function. The Flare Gun and Zipline Gun follow the Pistol crosshair settings with some restrictions; Throwables only allow Color and Opacity changes. [1]
The settings background and UI have been changed, and key binding settings for removed content (Stun Grenade Equip, Spike Trap Equip) have been removed. [1]
Event Center Improvements
A new event type has been added where the next mission proceeds after the previous mission is completed. Preview of reward information when selecting a reward icon (excluding currency items); notification display for obtainable rewards on event missions (excluding roulette missions); fully claimed events are sorted to the bottom of the list (including always-on events). [1]
Workshop Crate Removal and Compensation Guide
Starting with the September update, certain crates will be removed from the game. Compensation equivalent to the crate's value will be granted for owned crates; for owned bundles, the crate will be removed from the bundle composition and compensation equivalent to its value will be granted. [1]
Crates to be removed and compensation: Archive Crate (180 G-Coin), Survivor Crate (200 G-Coin), Hannah Premium Bundle (1,950 G-Coin), Dorian Premium Bundle (1,950 G-Coin). Bundles containing Survivor Crate: Survivor Pass: Rondo Premium Pack (400 G-Coin), Dragon Rise / Comic Chaos / Off the Grid / Grunge Queen / Zero Gravity / Bedtime Beast / Let It Snow / Cheerleader Squad / Steampunk Revival / Those Who Swallowed the Night / Kiss the Sun Premium Pack (each 200 G-Coin). Bundles/Packs containing Archive Crate: Archive Crate Pack x1 (10 Artisan Tokens), Bundle x1 (240 G-Coin), x5 (900 G-Coin), x10 (1,800 G-Coin), x25 (5,750 G-Coin), x50 (11,500 G-Coin). [1]
Workshop and Survivor Pass
New items have been added to the Hunter Crate and Archive Crate. A new Survivor Pass "Summer Vacation" will be released; details available in the August Shop Guide announcement. [1]
Major Bug Fixes
Gameplay: Fixed missing lens effect when in Special Zone with Hybrid Scope/P90 in low/high zoom; applied Hybrid Scope low-zoom lens color; fixed black edges on P90 scope; fixed client crash when entering Red Zone destructible terrain at high speed; fixed BRDM unmountable in Custom Lobby; fixed inability to jump/vault on specific bikes; fixed marker not displaying but radio message playing when creating marker at 1km+ distance; fixed abnormal tire destruction effect display; fixed ability to interact with Blue Chip Transmission Tower while carrying a downed player; fixed intermittent death during Basic Training Pan revive stage; fixed Basic Training replay remaining in Career > Replay; fixed PC DX12 mode crash due to GPU memory increase when kept minimized. [1]
World: Overall fixes for Sanhok map collision, texture, and stability issues; fixed inaccurate player position on Vikendi/Miramar replay/deathcam minimap; fixed Sanhok/Karakin minimap edge clipping; fixed inaccurate starting plane/Blue Zone start positions on Sanhok/Karakin. [1]
UX/UI: Fixed abnormal scroll position retention in Special Craft item list; fixed mute icon display on voice chat widget when muted; fixed intermittent Basic Training mission list not displaying; fixed character not displaying on lobby restart when Customize > Weapon > Consumable Skin selected; fixed missing World Map map function UI buttons in Training Grounds/Clan Training Grounds/Custom Match Training Grounds; fixed abnormal name/image display when Inventory "Nearby" tab item list refreshes; fixed PC "Erangel - Subzero" lobby music not playing when set. [1]
Items & Skins: Fixed minor hitbox differences on some melee weapon skins; fixed transparent ankle when wearing Handmade Hero Boots with specific bottoms; fixed clipping on female character with Bag/Vest + Long-Distance Relationship Jacket; fixed clipping on Mini Skirt (Purple); fixed transparent ankle on male character with First Drop Pants + PCS3 Suntouch Boots; fixed transparent ankle on 17shou Beast Sweatpants + Neon Warlord Boots; fixed showcase lobby character shoes sinking into floor; fixed missing belt on Handmade Hero Skirt with some crop tops; fixed clipping on male character New Groom Pants with specific shoes; fixed missing Contender Room Hannah melee swing sound effect; fixed empty tooltip for Contender Room lobby Eve item acquisition method; fixed Eve drop trail effect persisting on ground. [1]
This document is an unverified draft reconstructed by AI from portions of the official source. Missing content and exact scope of application should be verified against the original text. [1]